Nintendo launches new STEAM program
Australia’s first school to trial Nintendo Labo Creators Workshop building on students STEM skills through play, developing problem-solving, creativity and critical thinking skills.
Australia’s first school to trial Nintendo Labo Creators Workshop building on students STEM skills through play, developing problem-solving, creativity and critical thinking skills.
Our universal ability to access issues and perspectives, and our already apparent desire to make positive change in a world riddled with crises seem to me to be the most obvious examples of the kind of change we are going to make.
Imbue II is open at Strathcona’s Open Night, Friday March 22 at 34 Scott St, Canterbury
There has been much said about the skills needed to thrive in the workplace that the students of today will enter.
Providing relevant and immersive enterprise education is Year 9 Tay Creggan’s Envision program.
Students at Strathcona Baptist Girls Grammar are learning to make their career dreams a reality with the guidance of some homegrown female entrepreneurs.
Mobile phones can be a great educational tool when used correctly, from taking photographs of fieldwork in geography, to slow motion videos to analyse motion in physics. Students can also use a school’s apps to stay on top of their timetable, co-curricular dates and due work, making it easier to stay organised.
‘As a principal, I don’t want a phone ban at school’ Read More »
As the new year begins and teachers prepare to welcome back students into their classroom, this letter of gratitude was shared with our staff from a serving council member.
Periodic tables, chemical equations and scientific experiments might sound like the worst homework imaginable.